Choose how PounceAR should place the video. Neither option warps it.
This prototype replaces hand-built dragging with Three.js TransformControls and OrbitControls. Only the selected layer receives the transform gizmo.
This is still an editor prototype, not the WebAR runtime. The viewport now uses real 3D scene mechanics so positioning, depth, scale, masking, and imported media can be tested reliably before reconnecting publishing.